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The forgotten ones game
The forgotten ones game










It costs 50 power to purchase a special ability, so spend it wisely!Īt any given time during the game, I may decide to post a quest that characters may elect to participate in. As an example of a special ability one could purchase, a character could choose to boost their roll via gaining the power of force lightening, or constructing an off-hand lightsaber. Special Abilities are gained through spending power, and are permanent. Special Abilities: These act as boosts to your combat or diplomacy rolls, can be used to boost your Mastery levels or do whatever you can think of. Power is the ‘currency’ of the game, so to speak, as one can use it to affect diplomacy or purchase special abilities.Īlignment: Operating on a scale from -100 to +100, this is used as an indicator of where one stands in relation to the Light and Dark sides of the force.

the forgotten ones game

Power: This is a combination of the amount of personal influence one holds over their peers, and one’s personal raw power. Affects the likelihood of actions involving the use of the force, military or otherwise.

the forgotten ones game

Affects the likelihood of actions involving the use of your lightsaber, military or otherwise.įorce Mastery: The skill your character has in wielding the force. Lightsaber Mastery: The skill your character has in wielding their lightsaber. These stats are Force Mastery, Lightsaber Mastery, Influence, Alignment, and Special Abilities. There are a number of stats that affect your characters, and their likelihood to succeed, or fail, in certain actions. While the apprentices are skilled in the force, a worrying number show tendencies that could lead them down a Dark path… It is feared that the Academy may be lacking proper guidance for the young students, or even may simply suffer from an overabundance of unorthodox Masters, but it still retains its support from the Jedi Order capital on Coruscant.Īs the apprentices await their assignments, with a rumour existing that they are to be sent off together on a top-secret mission, their masters watch them with worry. It has produced many great Jedi, but has also brought forth a few powerful Sith.

the forgotten ones game

Beyond the influences of both the Imperial Remnants and the Republic, even beyond the slimy reach of the Hutts, this small academy has flourished. Far away from the Galactic Core and the continuing conflict, in the Outer-Rim, a large body of Jedi apprentices finish their training in the Jedi Academy on the planet Dustin, in the remote Teeloo system.

the forgotten ones game

The Republic has been bled dry of wealth, resources and life, but still pursues the destruction of the scattered remnants of their once great enemy. It is a worrying time for the Republic, as it struggles to recover from its long war with the, now fallen, Sith Empire. There is no ignorance, there is knowledge.












The forgotten ones game